
Aussie Kids are Switching off from Physical Activity and turning to Screen Time
There is no doubt that the increase in technological advances has helped improve academic outcomes. It has opened up so many engaging learning opportunities for children both at home and in the classroom. Teachers and parents now have easy access to an abundance of educational information and entertainment outlets at their fingertips.
Research shows that the number of children and parents that are choosing to engage in screen-time activities, opposed to active, physical activities is significantly increasing. Over the last decade especially, the increase in technological advances has become incredibly sophisticated, with many people becoming heavily reliant on their devices. Moreover, research indicates that many people Australian children are spending excessive amounts of time on screen-based activities. These screen-based activities are sedentary behaviours that are not educational activities (Australian Parents Council, 2016). They include watching TV, social media, playing video games or using a computer or laptop for entertainment purposes (Australian Parents Council, 2016).
A big concern that health professionals have with this is that these screen-based activities are being substituted with other physical activities, that could potentially be better for the child’s mental and physical wellbeing.
This begs the question, is there a correlation between the excess amount of physical activity and the lack of physical activity?
Has society become too reliant on our devices?
Many parents have candidly admitted that they rely on TV as ‘a safe and affordable distraction and rely on this for them to complete chores’ (SA Government, 2007). Many parents utilise the many benefits and convenience that screen devices give them as most of them are ‘time-poor, working long hours’, leading to ‘using small screen recreation as a proxy-babysitter’ (SA Government, 2007).
The Australian Curriculum (ACARA, 2014) recognises this dilemma stating; ‘in an increasingly complex, sedentary and rapidly changing world it is critical for every young Australian to not only be able to cope with life’s challenges but also to flourish as healthy, safe and active citizens in the 21st century.’
This rational affirms that due to media and technology changing our we live our lives, health issues will rise and people need to understand how this might impact their mental and physical wellbeing (ACARA, 2014).
Due to the convenience and accessibility technology has become, health professionals have come up with guidelines. These were created due to research indicating that people while spend too many hours in front of screens are ‘more likely to have poor physical, social and intellectual development’ (Department of Health, 2012).
So where do where draw the line?
Health professionals state that children aged between 5-17 should engage in less than 2 hours per day (Australian Institute Family Studies, 2015). However, research has shown that many children in Australia are spending more than the recommended limit for screen time with 5–13 years olds spending an average of three- four hours per day (Australian Institute Family Studies, 2015).
As more children are becoming hooked to these devices, they are becoming less active. Health professionals affirm children aged 5-12 years should engage ‘in at least 60 minutes of moderate to vigorous intensity physical activity every day’(Australian Institute of Health and Welfare, 2018).
However, coincidently Australian children are not meeting these guidelines. In fact, only 30% of children aged 2-17 years old are meeting these recommendations (Australian Institute of Health and Welfare, 2018). Due to this rise in screen dependency and decrease in physical activity, more research and information has been established. Heid (2018) states that parents who allow their children to spend more than the recommended time in front of screens are ‘more than twice as likely to be diagnosed with depression or anxiety than those who use screens for an hour a day.’ (Heid, 2018).
Also, a substantial Chinese study acknowledged that more than two hours of screen time a day led to ‘psychological problems such as: non-clinical depression, anxiety, and school life dissatisfaction’ had a correlation with adolescents who spent more than two hours of screen time a day (Cao, Qian, Weng, Yuan, Sun, Wang, & Tao, 2011). Comparably, US studies found a significant link between excessive screen-time and obesity-related health problems, social isolation, and reduced academic performance (Martinez-Gomez, et al, 2010., & Sharif & Sargent 2006).
Moreover, the Australian Health Institute of Health and Welfare that that ‘participating in regular physical activity and limiting the amount of time being sedentary can have significant health benefits—it reduces the risk of chronic conditions and other disease risk factors such as overweight and obesity.’ (Australian Institute of Health and Welfare, 2018).
Ironically, research shows that the reasons that children are falling short of their guidelines is like those for exceeding screen-time. The reason for this is; time restrictions and work commitments (Australian Institute of Health and Welfare, 2018).
This balancing act can also be emulated into the context of the classroom. How much focus should teachers have on implementing technology into the classroom?
Teachers can help students become aware of the risks of spending too much time being sedentary, while also correspondingly facilitating a healthy excitement for technology as a subject. A start to this could be to show students learning resources, like the infographics displayed. Teachers can help students educate themselves and their families about the benefit of engaging in ‘Screen vs. Lean time’.

This healthy balance is important because ultimately, technology can significantly enrich our lives in so many different aspects. It is vital that technologies are taught efficiently in Australian schools so that we create innovative and enterprising citizens who ‘can independently and collaboratively develop solutions to complex challenges and contribute to sustainable patterns of living.’ (ACARA, 2019).
It is important we generate a sustainable pattern on living, by adhering to the recommendations set by health professionals. This will lead to young children and the general public enjoying the enrichments that technology brings, while also maintaining a healthy lifestyle.
References
Australian Institute of Health and Welfare. 2018. Physical activity across the life stages. Retrieved from https://www.aihw.gov.au/reports/physical-activity/physical-activity-across-the-life-stages/contents/summary
Australian Institute Family Studies. Children’s Screen Studies. 2015. Children’s Screen Time. Retrieved from https://aifs.gov.au/publications/childrens-screen-time
Australian Parents Council. (2016). Screentime. Retrieved from https://austparents.edu.au/wp-content/uploads/2019/03/screentime.pdf
ACARA. (2014). Health and Physical Education. Retrieved from https://www.australiancurriculum.edu.au/f-10-curriculum/health-and-physical-education/rationale/
Department of Health. 2012.Inactivity and screen time. Retrieved from https://www.health.gov.au/internet/publications/publishing.nsf/Content/gug-indig-hb~inactivitiy
Heid, M. (2108). There’s Worrying New Research About Kids’ Screen Time and Their Mental Health. Retrieved from http://time.com/5437607/smartphones-teens-mental-health/
SA Government. 2007 National Australian Children’s Nutrition and Physical Activity Survey – South Australian Findings. 2 Armstrong CA, Sallis JF, Alcaraz JE et al. Children’s television viewing, body fat and physical fitness. Am J health Promotion 1998, 12(6):363-8












































